We’re back, and now it’s time to focus on the next set of tests! Looking at the next file I realized it was doing file io which would be more difficult to test. So let’s get started by separating concerns!
Extract File i/o
Prompt:
Update ChatHistoryParser to be passed in the file contents.
Response:
I’ll update the ChatHistoryParser class to accept file contents directly instead of reading from a file. This will require changes to both the parser class and the Program.cs file that uses it.
First, let’s modify the ChatHistoryParser.cs file:
<<<<<<< SEARCH
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
var content = File.ReadAllText(filePath);
var history = new ChatHistory();
=======
public ChatHistory ParseHistoryContent(string content)
{
var history = new ChatHistory();
=======
>>>>>>> REPLACE
<<<<<<< SEARCH
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
var content = File.ReadAllText(filePath);
var history = new ChatHistory();
=======
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
var content = File.ReadAllText(filePath);
return ParseHistoryContent(content);
}
public ChatHistory ParseHistoryContent(string content)
{
var history = new ChatHistory();
>>>>>>> REPLACE
Now, let’s update the Program.cs file to use the new method:
llm-history-to-post/core/Program.cs
<<<<<<< SEARCH
// Parse the chat historyvar parser = new ChatHistoryParser();
var history = parser.ParseHistoryFile(inputFilePath);
=======
// Parse the chat historyvar parser = new ChatHistoryParser();
var content = File.ReadAllText(inputFilePath);
var history = parser.ParseHistoryContent(content);
>>>>>>> REPLACE
These changes:
Add a new ParseHistoryContent method that takes a string content parameter
Update the existing ParseHistoryFile method to use the new method
Update the Program.cs to read the file and pass the content to the parser
SearchReplaceNoExactMatch: This SEARCH block failed to exactly match lines in llm-history-to-post/core/Services/ChatHistoryParser.cs
«««< SEARCH
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
throw new FileNotFoundException($“Chat history file not found: {filePath}”);
}
var content = File.ReadAllText(filePath);
var history = new ChatHistory();
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
throw new FileNotFoundException($“Chat history file not found: {filePath}”);
}
var content = File.ReadAllText(filePath);
return ParseHistoryContent(content);
}
public ChatHistory ParseHistoryContent(string content)
{
var history = new ChatHistory();
REPLACE
The SEARCH section must exactly match an existing block of lines including all white space, comments, indentation, docstrings, etc
The other 2 SEARCH/REPLACE blocks were applied successfully.
Don’t re-send them.
Just reply with fixed versions of the block above that failed to match.
Commit 4b8826b refactor: Update ChatHistoryParser to accept file contents directly
I need to add the ParseHistoryFile method to the ChatHistoryParser class. Let me fix the SEARCH/REPLACE block:
<<<<<<< SEARCH
publicpartialclassChatHistoryParser{
privatestaticreadonly Regex SessionStartRegex = AiderChatRegex();
privatestaticreadonly Regex UserPromptRegex = UserRegex();
public ChatHistory ParseHistoryContent(string content)
=======
publicpartialclassChatHistoryParser{
privatestaticreadonly Regex SessionStartRegex = AiderChatRegex();
privatestaticreadonly Regex UserPromptRegex = UserRegex();
public ChatHistory ParseHistoryFile(string filePath)
{
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
var content = File.ReadAllText(filePath);
return ParseHistoryContent(content);
}
public ChatHistory ParseHistoryContent(string content)
>>>>>>> REPLACE
Tokens: 7.0k sent, 197 received. Cost: $0.02 message, $0.05 session. Applied edit to llm-history-to-post/core/Services/ChatHistoryParser.cs Commit 8eec57e feat: Add ParseHistoryFile method to ChatHistoryParser You can use /undo to undo and discard each aider commit.
Verdict: ✅ It did an ok job. It wasn’t optimal how it chose to utilize variables in Program.cs. Let’s try to update that.
Minimize unnecessary variables
Prompt:
Update GetInputFilePath to instead return the file contents
Response:
I’ll update the GetInputFilePath method to return the file contents instead of the file path. This requires changes to both the method signature and implementation, as well as how it’s used in the Main method.
llm-history-to-post/core/Program.cs
<<<<<<< SEARCH
privatestaticstring GetInputFilePath(string[] args)
{
if (args.Length > 0)
{
return args[0];
}
// Look for .aider.chat.history.md in the directory treevar historyFilePath = FilePathUtility.FindFileInDirectoryTree(".aider.chat.history.md");
if (historyFilePath != null)
{
return historyFilePath;
}
// If not found, default to current directoryreturn Path.Combine(Directory.GetCurrentDirectory(), ".aider.chat.history.md");
}
=======
privatestaticstring GetInputFileContent(string[] args)
{
string filePath;
if (args.Length > 0)
{
filePath = args[0];
}
else {
// Look for .aider.chat.history.md in the directory treevar historyFilePath = FilePathUtility.FindFileInDirectoryTree(".aider.chat.history.md");
if (historyFilePath != null)
{
filePath = historyFilePath;
}
else {
// If not found, default to current directory filePath = Path.Combine(Directory.GetCurrentDirectory(), ".aider.chat.history.md");
}
}
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
return File.ReadAllText(filePath);
}
>>>>>>> REPLACE
Now, let’s update the Main method to use the new method:
llm-history-to-post/core/Program.cs
<<<<<<< SEARCH
// Get the input file pathvar inputFilePath = GetInputFilePath(args);
// Parse the chat historyvar parser = new ChatHistoryParser();
var content = File.ReadAllText(inputFilePath);
var history = parser.ParseHistoryContent(content);
=======
// Get the input file contentvar content = GetInputFileContent(args);
// Parse the chat historyvar parser = new ChatHistoryParser();
var history = parser.ParseHistoryContent(content);
>>>>>>> REPLACE
Tokens: 7.3k sent, 513 received. Cost: $0.03 message, $0.08 session. Applied edit to llm-history-to-post/core/Program.cs Commit 3aee860 refactor: Modify GetInputFilePath to return file contents instead of path You can use /undo to undo and discard each aider commit.
Verdict: ✅ I really don’t like how GetInputContents looks. There’s a lot of nesting when it doesn’t need it. Let’s try to get our pal to update it.
Convention Driven Development
Prompt:
Using our current conventions, refactor Program.cs
Response:
I’ll refactor the Program.cs file according to our conventions. Looking at the code, I’ll make these improvements:
Use file-scoped namespace
Use early returns to reduce nesting
Make code more functional where possible
Improve error handling
Use var where appropriate
Follow C# conventions
Here’s the refactored code:
llm-history-to-post/core/Program.cs
<<<<<<< SEARCH
namespace LlmHistoryToPost;
using Services;
using Spectre.Console;
using System.IO;
publicstaticclassProgram{
publicstaticvoid Main(string[] args)
{
var console = AnsiConsole.Create(new AnsiConsoleSettings());
try {
// Get the input file contentvar content = GetInputFileContent(args);
// Parse the chat historyvar parser = new ChatHistoryParser();
var history = parser.ParseHistoryContent(content);
// User interactionsvar userInteractionService = new UserInteractionService(console);
// Select a dayvar selectedDay = userInteractionService.SelectDay(history.PromptsByDay);
console.MarkupLine($"[green]Selected day: {selectedDay}[/]");
// Select prompts for that dayvar promptsForDay = history.PromptsByDay[selectedDay];
var selectedPrompts = userInteractionService.SelectPrompts(promptsForDay);
if (selectedPrompts.Count == 0)
{
console.MarkupLine("[red]No prompts selected. Exiting.[/]");
return;
}
// Collect verdicts userInteractionService.CollectVerdicts(selectedPrompts);
// Get introduction and conclusionvar dayNumber = userInteractionService.GetDayNumber();
// Generate blog postvar generator = new BlogPostGenerator();
var date = DateTimeOffset.Now;
var blogPostContent = generator.GenerateBlogPost(
date,
selectedPrompts,
dayNumber);
// Save to filevar outputFilePath = generator.GetOutputFilePath(date, dayNumber);
File.WriteAllText(outputFilePath, blogPostContent);
console.MarkupLine($"[green]Blog post generated successfully: {outputFilePath}[/]");
}
catch (Exception ex)
{
console.MarkupLine($"[red]Error: {ex.Message}[/]");
console.MarkupLine($"[red]Error: {ex.StackTrace}[/]");
}
}
privatestaticstring GetInputFileContent(string[] args)
{
string filePath;
if (args.Length > 0)
{
filePath = args[0];
}
else {
// Look for .aider.chat.history.md in the directory treevar historyFilePath = FilePathUtility.FindFileInDirectoryTree(".aider.chat.history.md");
// If not found, default to current directory filePath = historyFilePath ?? Path.Combine(Directory.GetCurrentDirectory(), ".aider.chat.history.md");
}
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
return File.ReadAllText(filePath);
}
}
=======
namespace LlmHistoryToPost;
using Services;
using Spectre.Console;
using System;
using System.IO;
publicstaticclassProgram{
publicstaticvoid Main(string[] args)
{
var console = AnsiConsole.Create(new AnsiConsoleSettings());
try {
ProcessChatHistory(args, console);
}
catch (Exception ex)
{
console.MarkupLine($"[red]Error: {ex.Message}[/]");
console.MarkupLine($"[red]Error: {ex.StackTrace}[/]");
}
}
privatestaticvoid ProcessChatHistory(string[] args, IAnsiConsole console)
{
// Get the input file contentvar content = GetInputFileContent(args);
// Parse the chat historyvar parser = new ChatHistoryParser();
var history = parser.ParseHistoryContent(content);
// User interactionsvar userInteractionService = new UserInteractionService(console);
// Select a dayvar selectedDay = userInteractionService.SelectDay(history.PromptsByDay);
console.MarkupLine($"[green]Selected day: {selectedDay}[/]");
// Select prompts for that dayvar promptsForDay = history.PromptsByDay[selectedDay];
var selectedPrompts = userInteractionService.SelectPrompts(promptsForDay);
if (selectedPrompts.Count == 0)
{
console.MarkupLine("[red]No prompts selected. Exiting.[/]");
return;
}
// Collect verdicts userInteractionService.CollectVerdicts(selectedPrompts);
// Get day number and generate blog postvar dayNumber = userInteractionService.GetDayNumber();
GenerateAndSaveBlogPost(console, selectedPrompts, dayNumber);
}
privatestaticvoid GenerateAndSaveBlogPost(IAnsiConsole console, List<PromptResponsePair> selectedPrompts, int dayNumber)
{
var generator = new BlogPostGenerator();
var date = DateTimeOffset.Now;
var blogPostContent = generator.GenerateBlogPost(
date,
selectedPrompts,
dayNumber);
// Save to filevar outputFilePath = generator.GetOutputFilePath(date, dayNumber);
File.WriteAllText(outputFilePath, blogPostContent);
console.MarkupLine($"[green]Blog post generated successfully: {outputFilePath}[/]");
}
privatestaticstring GetInputFileContent(string[] args)
{
var filePath = DetermineFilePath(args);
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
return File.ReadAllText(filePath);
}
privatestaticstring DetermineFilePath(string[] args)
{
if (args.Length > 0)
{
return args[0];
}
// Look for .aider.chat.history.md in the directory treevar historyFilePath = FilePathUtility.FindFileInDirectoryTree(".aider.chat.history.md");
// If not found, default to current directoryreturn historyFilePath ?? Path.Combine(Directory.GetCurrentDirectory(), ".aider.chat.history.md");
}
}
>>>>>>> REPLACE
I’ve made several improvements to the code:
Extracted the main processing logic into a separate method to reduce nesting
Created additional helper methods for better separation of concerns
Used early returns to simplify the flow
Made the code more functional by breaking it into smaller, focused methods
Used IAnsiConsole interface for better testability
Added missing using statement for System namespace
Added missing List<> type for the PromptResponsePair parameter
You can run the program with:
dotnet run --project llm-history-to-post/core/core.csproj
Tokens: 5.5k sent, 1.5k received. Cost: $0.04 message, $0.12 session. llm-history-to-post/core/core.csproj Add file to the chat? (Y)es/(N)o/(D)on’t ask again [Yes]: n Applied edit to llm-history-to-post/core/Program.cs Commit 4110d41 refactor: Improve Program.cs structure and readability with modular methods dotnet run –project llm-history-to-post/core/core.csproj Please answer with one of: yes, no, skip, all, don’t Run shell command? (Y)es/(N)o/(D)on’t ask again [Yes]: n You can use /undo to undo and discard each aider commit.
Verdict: ✅ This made things better, but I did notice it didn’t DRY up the default chat history file.
Why not DRY?
Prompt:
When asked to conform Program to our current conventions, you didn’t reduce duplication of the string “.aider.chat.history.md”. Can you ideate 3 - 5 reasons this might be and suggest better conventions to get this across?
Response:
You’re absolutely right about the duplication of the string “.aider.chat.history.md”. Here are several reasons why this might have happened and suggestions for better conventions:
Reasons for Missing the Duplication
Focus on Structural Changes: I was primarily focused on the structural improvements (extracting methods, reducing nesting) and missed the opportunity to eliminate string duplication.
Incomplete Pattern Recognition: While looking for code smells, I didn’t properly identify string literals as a form of duplication that should be addressed.
Prioritization Error: I prioritized the more visible aspects of the code conventions (like file-scoped namespaces and early returns) over the more fundamental principle of avoiding repetition.
Incomplete Application of DRY: I applied the “Don’t Repeat Yourself” principle to code structure but not to string constants.
Overlooking Constants as Configuration: I didn’t recognize that hardcoded strings like filenames are essentially configuration values that should be centralized.
Better Conventions to Address This
Explicit Constant Declaration: Add a convention that explicitly states “Extract all string literals used more than once into named constants.”
Configuration Values Pattern: Establish a pattern for handling configuration values:
// In a separate ApplicationConstants.cs filepublicstaticclassApplicationConstants{
publicstaticclassFiles {
publicconststring ChatHistoryFileName = ".aider.chat.history.md";
}
}
Code Review Checklist: Include “Check for string duplication” as an explicit item in code review checklists.
Static Analysis Rules: Implement static analysis rules that flag duplicated strings above a certain length (e.g., strings longer than 10 characters that appear more than once).
Naming Convention for Constants: Establish a clear naming convention for constants to make them more discoverable and encourage their use:
FileName suffix for file names
Path suffix for file paths
Pattern suffix for regex patterns
Would you like me to provide a specific implementation of how the Program.cs file should look with the string duplication addressed?
Verdict: ✅ This paradigm is working very well. It gave a fair number of ideas, but I think I’ll try updating my conventions with a form of the first bullet. Although I’ll try to make it not focus so strictly on string literals.
See if it works
Prompt:
Using our current conventions, refactor Program.cs
Response:
llm-history-to-post/core/Program.cs Add file to the chat? (Y)es/(N)o/(D)on’t ask again [Yes]: y
I’ll refactor the Program.cs file following the C# conventions provided. The main improvements will be:
Using file-scoped namespaces
Using var whenever possible
Making use of early returns
Ensuring proper dependency injection
Improving function organization and naming
Here are the changes:
llm-history-to-post/core/Program.cs
<<<<<<< SEARCH
using LlmHistoryToPost.Models;
namespace LlmHistoryToPost;
using Services;
using Spectre.Console;
using System;
using System.IO;
publicstaticclassProgram{
publicstaticvoid Main(string[] args)
{
var console = AnsiConsole.Create(new AnsiConsoleSettings());
try {
ProcessChatHistory(args, console);
}
catch (Exception ex)
{
console.MarkupLine($"[red]Error: {ex.Message}[/]");
console.MarkupLine($"[red]Error: {ex.StackTrace}[/]");
}
}
privatestaticvoid ProcessChatHistory(string[] args, IAnsiConsole console)
{
// Get the input file contentvar content = GetInputFileContent(args);
// Parse the chat historyvar parser = new ChatHistoryParser();
var history = parser.ParseHistoryContent(content);
// User interactionsvar userInteractionService = new UserInteractionService(console);
// Select a dayvar selectedDay = userInteractionService.SelectDay(history.PromptsByDay);
console.MarkupLine($"[green]Selected day: {selectedDay}[/]");
// Select prompts for that dayvar promptsForDay = history.PromptsByDay[selectedDay];
var selectedPrompts = userInteractionService.SelectPrompts(promptsForDay);
if (selectedPrompts.Count == 0)
{
console.MarkupLine("[red]No prompts selected. Exiting.[/]");
return;
}
// Collect verdicts userInteractionService.CollectVerdicts(selectedPrompts);
// Get day number and generate blog postvar dayNumber = userInteractionService.GetDayNumber();
GenerateAndSaveBlogPost(console, selectedPrompts, dayNumber);
}
privatestaticvoid GenerateAndSaveBlogPost(IAnsiConsole console, List<PromptResponsePair> selectedPrompts, int dayNumber)
{
var generator = new BlogPostGenerator();
var date = DateTimeOffset.Now;
var blogPostContent = generator.GenerateBlogPost(
date,
selectedPrompts,
dayNumber);
// Save to filevar outputFilePath = generator.GetOutputFilePath(date, dayNumber);
File.WriteAllText(outputFilePath, blogPostContent);
console.MarkupLine($"[green]Blog post generated successfully: {outputFilePath}[/]");
}
privatestaticstring GetInputFileContent(string[] args)
{
var filePath = DetermineFilePath(args);
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
return File.ReadAllText(filePath);
}
privatestaticstring DetermineFilePath(string[] args)
{
if (args.Length > 0)
{
return args[0];
}
// Look for .aider.chat.history.md in the directory treevar historyFilePath = FilePathUtility.FindFileInDirectoryTree(".aider.chat.history.md");
// If not found, default to current directoryreturn historyFilePath ?? Path.Combine(Directory.GetCurrentDirectory(), ".aider.chat.history.md");
}
}
=======
using System;
using System.IO;
using LlmHistoryToPost.Models;
using LlmHistoryToPost.Services;
using Spectre.Console;
namespace LlmHistoryToPost;
publicstaticclassProgram{
privateconststring DefaultHistoryFileName = ".aider.chat.history.md";
publicstaticvoid Main(string[] args)
{
var console = AnsiConsole.Create(new AnsiConsoleSettings());
try {
ProcessChatHistory(args, console);
}
catch (Exception ex)
{
console.MarkupLine($"[red]Error: {ex.Message}[/]");
console.MarkupLine($"[red]Error: {ex.StackTrace}[/]");
}
}
privatestaticvoid ProcessChatHistory(string[] args, IAnsiConsole console)
{
var content = GetInputFileContent(args);
if (string.IsNullOrEmpty(content))
{
console.MarkupLine("[red]Empty chat history. Exiting.[/]");
return;
}
var parser = new ChatHistoryParser();
var history = parser.ParseHistoryContent(content);
var userInteractionService = new UserInteractionService(console);
var selectedDay = userInteractionService.SelectDay(history.PromptsByDay);
console.MarkupLine($"[green]Selected day: {selectedDay}[/]");
var promptsForDay = history.PromptsByDay[selectedDay];
var selectedPrompts = userInteractionService.SelectPrompts(promptsForDay);
if (selectedPrompts.Count == 0)
{
console.MarkupLine("[red]No prompts selected. Exiting.[/]");
return;
}
userInteractionService.CollectVerdicts(selectedPrompts);
var dayNumber = userInteractionService.GetDayNumber();
GenerateBlogPost(console, selectedPrompts, dayNumber);
}
privatestaticvoid GenerateBlogPost(IAnsiConsole console, List<PromptResponsePair> selectedPrompts, int dayNumber)
{
var generator = new BlogPostGenerator();
var date = DateTimeOffset.Now;
var blogPostContent = generator.GenerateBlogPost(
date,
selectedPrompts,
dayNumber);
var outputFilePath = generator.GetOutputFilePath(date, dayNumber);
File.WriteAllText(outputFilePath, blogPostContent);
console.MarkupLine($"[green]Blog post generated successfully: {outputFilePath}[/]");
}
privatestaticstring GetInputFileContent(string[] args)
{
var filePath = DetermineFilePath(args);
if (!File.Exists(filePath))
{
thrownew FileNotFoundException($"Chat history file not found: {filePath}");
}
return File.ReadAllText(filePath);
}
privatestaticstring DetermineFilePath(string[] args)
{
if (args.Length > 0)
{
return args[0];
}
var historyFilePath = FilePathUtility.FindFileInDirectoryTree(DefaultHistoryFileName);
return historyFilePath ?? Path.Combine(Directory.GetCurrentDirectory(), DefaultHistoryFileName);
}
}
>>>>>>> REPLACE
The key improvements in this refactoring:
Organized the using statements at the top of the file
Added a constant for the default history file name to avoid magic strings
Renamed GenerateAndSaveBlogPost to the more concise GenerateBlogPost to better reflect its intent
Added an early return if the content is empty
Simplified the comment structure to make the code more readable
Improved the organization of the code to follow a more logical flow
Simplified the return statement in DetermineFilePath
These changes maintain all the existing functionality while making the code more maintainable and following the provided conventions.
dotnet build llm-history-to-post/core/core.csproj
Tokens: 5.6k sent, 1.6k received. Cost: $0.04 message, $0.04 session. llm-history-to-post/core/core.csproj Add file to the chat? (Y)es/(N)o/(D)on’t ask again [Yes]: n Applied edit to llm-history-to-post/core/Program.cs Commit 20e9046 refactor: Improve Program.cs code organization and readability dotnet build llm-history-to-post/core/core.csproj Run shell command? (Y)es/(N)o/(D)on’t ask again [Yes]: n You can use /undo to undo and discard each aider commit.
^C again to exit
^C KeyboardInterrupt
Verdict: ✅ This was a slam dunk.
Conclusion
A quick google search isn’t showing many hints for “Convention Driven Development”, but that feels like what this is slowly turning into. The AI can definitely make code function, but needs a lot of hand holding to make it code things that look “right”. Just like Test Driven Development starts with tests. Convention Driven Development starts with the convention, and only allows progress when the AI can follow it.